Sky-Caller
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Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | Wind-Caller |
Advances to: | |
Cost: | 35 |
HP: | 48 |
Movement: | 5 |
XP: | 80 |
Level: | 3 |
Alignment: | lawful |
ID | SouthSeas SkyCaller |
Abilities: | cures, heals +8 |
Attacks (damage - count)
fist melee | 7 - 2 impact | ||
wind ranged | 4 - 10 blade | magical swarm |
Resistances
blade | 10% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 20% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 50% | |
Deep Water | 3 | 30% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |